Animations


General

All about Clamping Animations

....if you're really into "middle ages" stuff...
Animating with AC3D


Show / Hide Mesh Objects


Mesh vs. Bone Animation

See the Workflows > Animation > Showing & Hiding section of this manual for more information and examples of how to show/hide Mesh Objects with Datarefs.

WARNING

Putting keyframes on an Armature is NOT the same as putting keyframes on a Bone. XP2B ignores keyframs on Armatures! Always put your keyframes on Bones in Pose Mode!!


Keyframes / Values

NOTE

If two successive keyframes have NO DIFFERENCE in either their keyframe value OR their rotation/translation, then NO animation will be exported to the OBJ


Dataref Mapping


Virtual Commands


Best Practices

Quaternion or Euler?