XPlane2Blender
USER MANUAL
General Info
License & Legal
Changelog
Introduction
UI Reference
UI Overview
Render Tab
Scene Tab
Object Tab
Material Tab
Bone Tab
Light Tab
Workflows
Aircraft Parts
Animations
Cockpit Devices
Cockpit Object
Detail Textures
Decal (Stickers)
EFIS Displays
Export Organization
Glass & Transparency
Ice Effects
Level of Detail (LOD)
Lights/Lighting
LIT textures
Manipulators
Miscellaneous
Optimizations
Panel Texture
Particle Effects
Rain Effects
Scenery
Texturing
Troubleshooting
Appendix
Aircraft Coordinates
Best Practices
Dataref Browser
Geometry Terms
Lights.txt
Named Lights
OBJ File Structure
Pixels vs. Polygons
Preview with Nodes
Texture Types
Tips & Tricks
Variants & Options